Saturday, April 4, 2015

8 Top Board Wipes


This week one of our House Wizards



shares his list of top boardwipes!


Those pesky things that ruin your plans just when you have the upper hand. Or about to have it.


Those spells that clear the board for you to dominate your opponent.


So let's get started with our Top Boardwipes!!!


Enter the House Wizard:



When I started writing this post I was hoping to make a list of the 

best board wipe in MTG. But after having a great conversation with

 one of my friends about what are the best board wipes, I 

remembered a statement I learned in college, “There is no perfect

 pasta sauce: there are only perfect pasta sauces”. Because what 

boardwipes give to a deck isn’t the victory of the game but the 

chance to delay the game to give you more option or to seal the 

game totally. So with that idea we will talk about the most 

essential board wipes in MTG. These are just my opinion on what 

the best board wipes are that can help you decide on what wrath 

effect would be perfect for your deck. 



1) Volcanic Fallout




   Aside from the blue hate (I will hate blue forever, nothing will change that.) this is one wins for its value as a red weenie removal.  With a very affordable casting of 3 mana, It can’t be countered. It deals 2 damage to all creatures and all players. And after all that, it’s an instant.

If that isn’t value I don’t know what is! Because not taking in to account that it can save you from infinite token combos such as earthcraft + squirrel nest combo. It can establish board dominance against mana dependent decks that use mana dorks (yeah those pesky elves), and it’s damage can be redirected to planeswalkers instead of dealing it to players (Editor’s note: Hmmm.. interesting I never thought of that before).


This card is mostly seen played in the EDH format but it is also being used in the Tiny leaders format because of its synergy with commanders like Shu Yun that can survive Volcanic Fallout due to Prowess mechanic.






2) Armageddon




    This could have easily gone to Boom/Bust for the utility in landy decks or Decree of Annihilation for being a complete board wipe that removes everything or cycling it to destroy all lands with a card draw and dodges a lot of counterspells from blue (Editor’s note: I have learned from a friend that using cycling will make it count as a triggered ability so you will need to use Stifle or other similar spells to stop the annihilation).



But what Armageddon has in spades is the value for the mana cost. 4 mana to destroy all lands can look useless when you your losing a game.

But a well-timed geddon can give back the tempo of the game to you and at best it could win you the game.

The only downside of this card is it requires you to master your deck and understand it. Because misunderstanding the use and/or timing of this card can easily spell your defeat.





3) Terminus 




      Of all the modern boardwipes this takes the cake for establishing board control. With a huge number of cards in the modern sets that can give or has creature indestructibility, many boardwipes like wrath of god, Akroma’s vengeance or Day of judgement has lost their edge in giving the player board dominance they sorely need.



Aside from that with formats like EDH uses cards like Bribery and/or Gilded Drake and has Commanders like Mimeoplasm or Sheoldred, You really don’t want to give these guys healthy pickings to anyone’s graveyard.



 



 Luckily, Terminus answers that for 6 mana it will return all creatures to their creatures to the bottom of the owners deck making sure anything stolen, reanimated or a creature that just won’t die leave the board. 

Then if you still aren’t sold, it has a Miracle mechanic for the Cost of 1 White mana. If that isn’t the meaning of Top Decking! I don’t know what it is.