This week one of our House Wizards
shares his list of top boardwipes!
Those pesky things that ruin your plans just when you have the upper hand. Or about to have it.
Those spells that clear the board for you to dominate your opponent.
So let's get started with our Top Boardwipes!!!
Enter the House Wizard:
When I started writing this post I was hoping to make a list of the
best board wipe in MTG. But after having a great conversation with
one of my friends about what are the best board wipes, I
remembered a statement I learned in college, “There is no perfect
pasta sauce: there are only perfect pasta sauces”. Because what
boardwipes give to a deck isn’t the victory of the game but the
chance to delay the game to give you more option or to seal the
game totally. So with that idea we will talk about the most
essential board wipes in MTG. These are just my opinion on what
the best board wipes are that can help you decide on what wrath
effect would be perfect for your deck.
1) Volcanic Fallout
Aside from the blue hate (I will hate blue forever, nothing will change that.) this is one wins for its value as a red weenie removal. With a very affordable casting of 3 mana, It can’t be countered. It deals 2 damage to all creatures and all players. And after all that, it’s an instant.
If that isn’t value I don’t know what is! Because not taking in to account that it can save you from infinite token combos such as earthcraft + squirrel nest combo. It can establish board dominance against mana dependent decks that use mana dorks (yeah those pesky elves), and it’s damage can be redirected to planeswalkers instead of dealing it to players (Editor’s note: Hmmm.. interesting I never thought of that before).
This card is mostly seen played in the EDH format but it is also being used in the Tiny leaders format because of its synergy with commanders like Shu Yun that can survive Volcanic Fallout due to Prowess mechanic.
2) Armageddon
But a well-timed geddon can give back the tempo of the game to you and at best it could win you the game.
The only downside of this card is it requires you to master your deck and understand it. Because misunderstanding the use and/or timing of this card can easily spell your defeat.
3) Terminus
Luckily, Terminus answers that for 6 mana it will return all creatures to their creatures to the bottom of the owners deck making sure anything stolen, reanimated or a creature that just won’t die leave the board.
Then if you still aren’t sold, it has a Miracle mechanic for the Cost of 1 White mana. If that isn’t the meaning of Top Decking! I don’t know what it is.4) Bonfire of the Damned
Bonfire of the Damned can look very weak if you cast it from hand if you have 6 mana it can only deal 2 damage to target player and creatures he or she control but with the miracle mechanic of this card you’re looking at 5 to target player and all creatures he or she controls with the same amount of mana.
This boardwipe doesn’t even hurt you and can technically blast the other player away if used properly.
This card is seen used in Modern, EDH, Tiny leaders, Even Legacy. Aside from that this card can be used as a great political tool when playing multiplayer format of EDH.
So even if not all his or her creatures will die from this I highly doubt any player would want to be in the receiving end of this spell.
5) Cyclonic Rift
If we’re talking about a spell you don’t want to be in the receiving end of, this may be it. Aside from the value of 2 to cast, to return target nonland permanent you don’t control to owner’s this card and has an overload cost of 7 to return all permanents except lands to all other players except you with all that it’s also an instant. So if you wanna be an asshole in this game, use this card.
6) Toxic Deluge/Black Sun Zenith
I really couldn’t decide between these two cards, in one hand pay X amount of life to give all creature –X/-X for 3 mana and the other would be pay 2 black mana and pay X amount of mana to give all creatures X amount of –X/-X counters and shuffle Black Sun Zenith to your deck.
Maybe it has to do a lot with the format. For a format like edh paying for life wouldn’t really hurt that much if you have 40 life and in a format like tiny with a really small card pool, a card that can come back again and again has huge value to the player.But as sweepers these could have fallen to either Death Cloud or Damnation but what both have is really a small casting cost which can give you an edge to the opposing player aside from the sacrifice protection and indestructibility hate. So it all comes down to the format of your choice.
7) Bane of Progress
If you think about it it’s a enchantment/artifact boardwipe that can really hurt. Then if you combo it with cards like Mycosynth Lattice it turns to an actual board wipe that can kill.
So as the name implies it would actually break you.
8) All is Dust
So you may think that 7 mana seems to steep price to pay for a card that does only one thing and easily evaded by colorless permanents but if you think about it with cards like life and limb and Nissa, Worldwaker that turn those lands into creatures it’s not a huge logical step to pick a card that can make you’re lands into creatures.
So when the dust does settle, you would really have a huge advantage with that strategy
There we have it our list of 8 Top Boardwipes in Magic: The Gathering.
We would like to hear your feedback on the comments! Be bold tell use what you think about our list :)
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